
Arcade Space Shooter
A pixel art space shooter inspired by the Lost Viking mini-game from StarCraft II. The player controls a futuristic spaceship navigating through a cosmic battlefield filled with asteroids and enemy spacecraft. Several spaceship sprites were designed from scratch in Aseprite.
Power-up mechanism
When the player collects a power-up, the spaceship gains temporary enhancements — increased firepower, additional lives, or a shield for protection. These can be used strategically to push through harder enemy waves.
Guided missile mechanism
The brown enemy ship is especially challenging: it fires guided missiles that track the player's position. The current implementation adjusts direction based on the player's location each frame. More sophisticated path-prediction algorithms could make these enemies significantly harder.